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Node crypto.randomFill function | API Reference | BunBuildDocsReferenceGuidesBlogDiscord/node:crypto/randomFillFrandomFill

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function

crypto.randomFill { if (err) throw err; console.log(buf.toString('hex')); }); randomFill(buf, 5, (err, buf) => { if (err) throw err; console.log(buf.toString('hex')); }); // The above is equivalent to the following: randomFill(buf, 5, 5, (err, buf) => { if (err) throw err; console.log(buf.toString('hex')); }); ``` Any `ArrayBuffer`, `TypedArray`, or `DataView` instance may be passed as `buffer`. While this includes instances of `Float32Array` and `Float64Array`, this function should not be used to generate random floating-point numbers. The result may contain `+Infinity`, `-Infinity`, and `NaN`, and even if the array contains finite numbers only, they are not drawn from a uniform random distribution and have no meaningful lower or upper bounds. ```js import { Buffer } from 'node:buffer'; const { randomFill } = await import('node:crypto'); const a = new Uint32Array(10); randomFill(a, (err, buf) => { if (err) throw err; console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength) .toString('hex')); }); const b = new DataView(new ArrayBuffer(10)); randomFill(b, (err, buf) => { if (err) throw err; console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength) .toString('hex')); }); const c = new ArrayBuffer(10); randomFill(c, (err, buf) => { if (err) throw err; console.log(Buffer.from(buf).toString('hex')); }); ``` This API uses libuv's threadpool, which can have surprising and negative performance implications for some applications; see the `UV_THREADPOOL_SIZE` documentation for more information. The asynchronous version of `crypto.randomFill()` is carried out in a single threadpool request. To minimize threadpool task length variation, partition large `randomFill` requests when doing so as part of fulfilling a client request." data-algolia-static="false" data-algolia-merged="false" data-type="Function">function randomFillT extends ArrayBufferViewArrayBufferLike>>(buffer: T,callback: (err: null | Error, buf: T) => void): void;

This function is similar to randomBytes but requires the first argument to be a Buffer that will be filled. It also requires that a callback is passed in.

If the callback function is not provided, an error will be thrown.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const buf = Buffer.alloc(10);
randomFill(buf, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

randomFill(buf, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

// The above is equivalent to the following:
randomFill(buf, 5, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

Any ArrayBuffer, TypedArray, or DataView instance may be passed as buffer.

While this includes instances of Float32Array and Float64Array, this function should not be used to generate random floating-point numbers. The result may contain +Infinity, -Infinity, and NaN, and even if the array contains finite numbers only, they are not drawn from a uniform random distribution and have no meaningful lower or upper bounds.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const a = new Uint32Array(10);
randomFill(a, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const b = new DataView(new ArrayBuffer(10));
randomFill(b, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const c = new ArrayBuffer(10);
randomFill(c, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf).toString('hex'));
});

This API uses libuv's threadpool, which can have surprising and negative performance implications for some applications; see the UV_THREADPOOL_SIZE documentation for more information.

The asynchronous version of crypto.randomFill() is carried out in a single threadpool request. To minimize threadpool task length variation, partition large randomFill requests when doing so as part of fulfilling a client request.

@param buffer

Must be supplied. The size of the provided buffer must not be larger than 2**31 - 1.

@param callback

function(err, buf) {}.

function randomFillT extends ArrayBufferViewArrayBufferLike>>(buffer: T,offset: number,callback: (err: null | Error, buf: T) => void): void;

This function is similar to randomBytes but requires the first argument to be a Buffer that will be filled. It also requires that a callback is passed in.

If the callback function is not provided, an error will be thrown.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const buf = Buffer.alloc(10);
randomFill(buf, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

randomFill(buf, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

// The above is equivalent to the following:
randomFill(buf, 5, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

Any ArrayBuffer, TypedArray, or DataView instance may be passed as buffer.

While this includes instances of Float32Array and Float64Array, this function should not be used to generate random floating-point numbers. The result may contain +Infinity, -Infinity, and NaN, and even if the array contains finite numbers only, they are not drawn from a uniform random distribution and have no meaningful lower or upper bounds.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const a = new Uint32Array(10);
randomFill(a, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const b = new DataView(new ArrayBuffer(10));
randomFill(b, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const c = new ArrayBuffer(10);
randomFill(c, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf).toString('hex'));
});

This API uses libuv's threadpool, which can have surprising and negative performance implications for some applications; see the UV_THREADPOOL_SIZE documentation for more information.

The asynchronous version of crypto.randomFill() is carried out in a single threadpool request. To minimize threadpool task length variation, partition large randomFill requests when doing so as part of fulfilling a client request.

@param buffer

Must be supplied. The size of the provided buffer must not be larger than 2**31 - 1.

@param callback

function(err, buf) {}.

function randomFillT extends ArrayBufferViewArrayBufferLike>>(buffer: T,offset: number,size: number,callback: (err: null | Error, buf: T) => void): void;

This function is similar to randomBytes but requires the first argument to be a Buffer that will be filled. It also requires that a callback is passed in.

If the callback function is not provided, an error will be thrown.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const buf = Buffer.alloc(10);
randomFill(buf, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

randomFill(buf, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

// The above is equivalent to the following:
randomFill(buf, 5, 5, (err, buf) => {
if (err) throw err;
console.log(buf.toString('hex'));
});

Any ArrayBuffer, TypedArray, or DataView instance may be passed as buffer.

While this includes instances of Float32Array and Float64Array, this function should not be used to generate random floating-point numbers. The result may contain +Infinity, -Infinity, and NaN, and even if the array contains finite numbers only, they are not drawn from a uniform random distribution and have no meaningful lower or upper bounds.

import { Buffer } from 'node:buffer';
const { randomFill } = await import('node:crypto');

const a = new Uint32Array(10);
randomFill(a, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const b = new DataView(new ArrayBuffer(10));
randomFill(b, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)
.toString('hex'));
});

const c = new ArrayBuffer(10);
randomFill(c, (err, buf) => {
if (err) throw err;
console.log(Buffer.from(buf).toString('hex'));
});

This API uses libuv's threadpool, which can have surprising and negative performance implications for some applications; see the UV_THREADPOOL_SIZE documentation for more information.

The asynchronous version of crypto.randomFill() is carried out in a single threadpool request. To minimize threadpool task length variation, partition large randomFill requests when doing so as part of fulfilling a client request.

@param buffer

Must be supplied. The size of the provided buffer must not be larger than 2**31 - 1.

@param callback

function(err, buf) {}.

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