Returns true or false depending on how event was initialized. True if event goes through its target's ancestors in reverse tree order, and false otherwise.
ErrorEvent.bubbles property | globals module | Bun BuildDocsReferenceGuidesBlogDiscord/Globals/ErrorEvent/bubblesPbubbles BuildDocsReferenceGuidesBlogDiscord /Globals/ErrorEvent/bubblesPbubbles
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ErrorEvent.bubblesreadonly bubbles: booleanResources
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- Returns true or false depending on how event was initialized. True if event goes through its target